![]() ![]() ![]() As a youngling, Spyro was able to glide rather than fly freely (though he was able to fly in special levels and in later games via a temporary powerup).Īlthough the series was a hit, Insomniac moved on after the third game, partly because they felt it was difficult to create varied gameplay when the main playable character is a quadruped (the third game allowed you to switch to bipedal characters and had lots of vehicle sections, and Insomniac's next series, Ratchet & Clank, made heavy use of gadgets and weapons). Seeing as making a platformer where the player can just fly over everything would've been difficult, it was decided this dragon would be a child, which had the added bonus of appealing to the target demographic. It was decided that it'd star a dragon because, well, dragons are cool! Spyro was settled on purple because it's a rare colour in environments, even in a fantasy setting. It was started in 1998 when Universal Interactive Studios commissioned Insomniac Games to make a child-oriented game on the original PlayStation. The first generation - the legend begins.Ī platforming video game franchise (with a focus on combat in later games) starring the eponymous purple dragon, Spyro.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |